A client is a piece of software or hardware for a computer that uses a server-provided service. Usually (though not usually), the server is housed on a different physical computer. A physical computer that is devoted to providing services to meet the needs of other computers is called a server. It could be a file server, database server, print server, web server, or home media server, depending on the service that is operating. One type of web client is your web browser. A protocol called HTTP is used by a client and server to interact.
Four distinct contexts need to be taken into account in a software development team: environment for development. environment for testing. setting for staging. surroundings for production.
Software development life cycle (SDLC) is a structured process that is used to design, develop, and test good-quality software. SDLC, or software development life cycle, is a methodology that defines the entire procedure of software development step-by-step.
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